/* ==========================================================
   D&A NEXUS — HARD SPEED V5
   Rendering performance only
   ========================================================== */

/*
   Large permanently blurred objects force the GPU
   to repaint huge areas during navigation/scrolling.
*/
.ambient-glow,
.noise-overlay,
#nexus-cursor-light {
    display:none !important;
}

/*
   Keep the premium glass feeling, but dramatically
   lower the GPU blur cost on permanent surfaces.
*/
html[data-glass] .spotlight-card,
html[data-glass] .topbar-glass,
.pp-client-header,
.pp-v45-header {
    backdrop-filter:blur(6px) !important;
    -webkit-backdrop-filter:blur(6px) !important;
}

/*
   Prevent unnecessary painting outside cards.
*/
.nexus-view {
    isolation:isolate;
}

/*
   Faster interactions.
*/
button,
a,
[role="button"],
input,
select,
textarea {
    touch-action:manipulation;
}